add sphere

main
jbb01 6 months ago
parent 7875befa94
commit 590054a046

@ -3,13 +3,14 @@ package eu.jonahbauer.raytracing;
import eu.jonahbauer.raytracing.render.Camera;
import eu.jonahbauer.raytracing.render.ImageIO;
import eu.jonahbauer.raytracing.render.Scene;
import eu.jonahbauer.raytracing.shape.Sphere;
import java.io.IOException;
import java.nio.file.Path;
public class Main {
public static void main(String[] args) throws IOException {
var scene = new Scene();
var scene = new Scene(new Sphere(0, 0, 1, 0.5));
var camera = new Camera(256, 2, 16 / 9d);
var image = scene.render(camera);

@ -6,6 +6,7 @@ public record Color(double r, double g, double b) {
public static final @NotNull Color BLACK = new Color(0.0, 0.0, 0.0);
public static final @NotNull Color WHITE = new Color(1.0, 1.0, 1.0);
public static final @NotNull Color SKY = new Color(0.5, 0.7, 1.0);
public static final @NotNull Color RED = new Color(1.0, 0.0, 0.0);
public static @NotNull Color lerp(@NotNull Color a, @NotNull Color b, double t) {
if (t < 0) return a;

@ -1,9 +1,20 @@
package eu.jonahbauer.raytracing.render;
import eu.jonahbauer.raytracing.math.Ray;
import eu.jonahbauer.raytracing.shape.Shape;
import org.jetbrains.annotations.NotNull;
public record Scene() {
import java.util.List;
public record Scene(@NotNull List<@NotNull Shape> shapes) {
public Scene {
shapes = List.copyOf(shapes);
}
public Scene(@NotNull Shape @NotNull ... shapes) {
this(List.of(shapes));
}
public @NotNull Image render(@NotNull Camera camera) {
var image = new Image(camera.width(), camera.height());
@ -13,7 +24,15 @@ public record Scene() {
var y = pixel.y();
var ray = pixel.ray();
var result = shapes.stream()
.mapToDouble(shape -> shape.hit(ray))
.filter(Double::isFinite)
.min();
if (result.isPresent()) {
image.set(x, y, Color.RED);
} else {
image.set(x, y, getSkyboxColor(ray));
}
});
return image;

@ -0,0 +1,14 @@
package eu.jonahbauer.raytracing.shape;
import eu.jonahbauer.raytracing.math.Ray;
import org.jetbrains.annotations.NotNull;
public sealed interface Shape permits Sphere {
/**
* {@return the value <code>t</code> such that <code>ray.at(t)</code> is the intersection of this shaped closest to
* the ray origin, or <code>Double.NaN</code> if the ray does not intersect this shape}
* @param ray a ray
*/
double hit(@NotNull Ray ray);
}

@ -0,0 +1,51 @@
package eu.jonahbauer.raytracing.shape;
import eu.jonahbauer.raytracing.math.Ray;
import eu.jonahbauer.raytracing.math.Vec3;
import org.jetbrains.annotations.NotNull;
import java.util.Objects;
public record Sphere(@NotNull Vec3 center, double radius) implements Shape {
public static final @NotNull Sphere UNIT = new Sphere(Vec3.ZERO, 1.0);
public Sphere {
Objects.requireNonNull(center, "center");
if (radius <= 0 || !Double.isFinite(radius)) throw new IllegalArgumentException("radius must be positive");
}
public Sphere(double x, double y, double z, double r) {
this(new Vec3(x, y, z), r);
}
@Override
public double hit(@NotNull Ray ray) {
var oc = ray.origin().minus(center());
var a = ray.direction().squared();
var b = 2 * ray.direction().times(oc);
var c = oc.squared() - radius * radius;
var discriminant = b * b - 4 * a * c;
if (discriminant < 0) return Double.NaN;
var sd = Math.sqrt(discriminant);
double t = (- b - sd) / (2 * a);
if (t < 0) t = (-b + sd) / (2 * a);
if (t < 0) t = Double.NaN;
return t;
}
public @NotNull Sphere withCenter(@NotNull Vec3 center) {
return new Sphere(center, radius);
}
public @NotNull Sphere withCenter(double x, double y, double z) {
return withCenter(new Vec3(x, y, z));
}
public @NotNull Sphere withRadius(double radius) {
return new Sphere(center, radius);
}
}

@ -0,0 +1,25 @@
package eu.jonahbauer.raytracing.shape;
import eu.jonahbauer.raytracing.math.Ray;
import eu.jonahbauer.raytracing.math.Vec3;
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.*;
class SphereTest {
@Test
void hit() {
var center = new Vec3(1, 2, 3);
var radius = 5;
var sphere = new Sphere(center, radius);
var origin = new Vec3(6, 7, 8);
var direction = new Vec3(-1, -1, -1);
var ray = new Ray(origin, direction);
var t = sphere.hit(ray);
assertFalse(Double.isNaN(t));
assertEquals(center.plus(new Vec3(1, 1, 1).unit().times(radius)), ray.at(t));
}
}
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