Sample LibGDX project setup
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//file:noinspection GroovyAssignabilityCheck
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//file:noinspection GroovyAccessibility
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ext {
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javaMainClass = "eu.jonahbauer.wizard.client.libgdx.desktop.DesktopLauncher"
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assetsDir = new File("../core/src/main/resources")
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}
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task run(type: JavaExec, dependsOn: classes) {
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mainClass = javaMainClass
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = project.assetsDir
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ignoreExitValue true
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}
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package eu.jonahbauer.wizard.client.libgdx.desktop;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
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import eu.jonahbauer.wizard.client.libgdx.MyGdxGame;
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public class DesktopLauncher {
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public static void main (String[] arg) {
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LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
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new LwjglApplication(new MyGdxGame(), config);
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}
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}
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