improved libGDX client logging
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42e87ae3a4
commit
a592807dff
@ -44,13 +44,12 @@ public class Client extends TimeoutContext<ClientState, Client> {
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}
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public void onMessage(ServerMessage message) {
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log.debug(message.toString());
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execute(s -> s.onMessage(this, message));
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}
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@Override
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protected void onTransition(ClientState from, ClientState to) {
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System.out.println("Transistion from " + from.getClass().getSimpleName() + " to " + to.getClass().getSimpleName());
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log.debug("Transition from {} to {}.", from.getClass().getSimpleName(), to.getClass().getSimpleName());
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}
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public void send(ClientMessage message) {
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@ -2,6 +2,7 @@ package eu.jonahbauer.wizard.client.libgdx;
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import com.badlogic.gdx.Gdx;
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import eu.jonahbauer.wizard.common.messages.server.ServerMessage;
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import lombok.extern.log4j.Log4j2;
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import org.java_websocket.client.WebSocketClient;
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import org.java_websocket.framing.CloseFrame;
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import org.java_websocket.handshake.ServerHandshake;
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@ -9,6 +10,7 @@ import org.java_websocket.handshake.ServerHandshake;
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import javax.net.ssl.SSLSocketFactory;
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import java.net.URI;
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@Log4j2
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public class ClientSocket extends WebSocketClient {
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public ClientSocket(URI serverUri) {
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super(serverUri);
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@ -25,9 +27,7 @@ public class ClientSocket extends WebSocketClient {
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@Override
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public void onMessage(String s) {
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if (WizardGame.DEBUG) {
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System.out.println("Received: " + s);
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}
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log.debug("Received: {}", s);
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ServerMessage message = ServerMessage.parse(s);
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Gdx.app.postRunnable(() -> getClient().onMessage(message));
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}
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@ -45,9 +45,7 @@ public class ClientSocket extends WebSocketClient {
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@Override
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public void send(String text) {
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if (WizardGame.DEBUG) {
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System.out.println("Sending: " + text);
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}
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log.debug("Sending: {}", text);
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super.send(text);
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}
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@ -11,7 +11,9 @@ import eu.jonahbauer.wizard.client.libgdx.state.AwaitingJoinSession;
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import eu.jonahbauer.wizard.client.libgdx.state.Lobby;
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import eu.jonahbauer.wizard.common.messages.client.CreateSessionMessage;
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import eu.jonahbauer.wizard.common.model.Configuration;
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import lombok.extern.log4j.Log4j2;
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@Log4j2
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public class CreateGameScreen extends MenuScreen {
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private TextButton buttonBack;
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@ -130,14 +132,14 @@ public class CreateGameScreen extends MenuScreen {
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String sessionName = this.sessionName.getText();
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if (sessionName.isBlank()) {
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System.out.println("Please choose a session name.");
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log.warn("Please choose a session name.");
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this.sessionName.setStyle(game.data.skin.get("error", TextField.TextFieldStyle.class));
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error = true;
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}
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String playerName = this.playerName.getText();
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if (playerName.isBlank()) {
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System.out.println("Please choose a name.");
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log.warn("Please choose a name.");
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this.playerName.setStyle(game.data.skin.get("error", TextField.TextFieldStyle.class));
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error = true;
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}
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@ -146,7 +148,7 @@ public class CreateGameScreen extends MenuScreen {
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try {
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timeout = Long.parseLong(this.timeOut.getText());
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} catch (NumberFormatException e) {
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System.out.println("Please choose a valid timeout.");
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log.warn("Please choose a valid timeout.");
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this.timeOut.setStyle(game.data.skin.get("error", TextField.TextFieldStyle.class));
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error = true;
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}
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@ -156,7 +158,7 @@ public class CreateGameScreen extends MenuScreen {
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int selected = configurations.getSelectedIndex();
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config = Configuration.values()[selected];
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} catch (ArrayIndexOutOfBoundsException e) {
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System.out.println("Please select a valid configuration.");
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log.warn("Please select a valid configuration.");
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this.configurations.setStyle(game.data.skin.get("error", SelectBox.SelectBoxStyle.class));
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error = true;
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}
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@ -12,6 +12,7 @@ import eu.jonahbauer.wizard.client.libgdx.state.Lobby;
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import eu.jonahbauer.wizard.client.libgdx.state.Menu;
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import eu.jonahbauer.wizard.common.messages.client.JoinSessionMessage;
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import eu.jonahbauer.wizard.common.messages.data.SessionData;
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import lombok.extern.log4j.Log4j2;
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import java.util.Arrays;
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import java.util.HashMap;
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@ -19,6 +20,7 @@ import java.util.Map;
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import java.util.UUID;
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import java.util.stream.StreamSupport;
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@Log4j2
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public class LobbyScreen extends MenuScreen {
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private TextButton buttonBack;
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@ -211,14 +213,14 @@ public class LobbyScreen extends MenuScreen {
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String playerName = this.playerName.getText();
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if (playerName.isBlank()) {
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System.out.println("Please choose a player name");
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log.warn("Please choose a player name");
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this.playerName.setStyle(game.data.skin.get("error", TextField.TextFieldStyle.class));
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error = true;
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}
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SessionData session = sessionData.get(selectedSession);
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if (session == null) {
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System.out.println("Please select a session.");
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log.warn("Please select a session.");
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this.sessionListContainer.setStyle(game.data.skin.get("error", ScrollPane.ScrollPaneStyle.class));
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error = true;
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}
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@ -3,9 +3,11 @@ package eu.jonahbauer.wizard.client.libgdx.state;
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import eu.jonahbauer.wizard.client.libgdx.Client;
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import eu.jonahbauer.wizard.common.messages.server.ServerMessage;
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import lombok.SneakyThrows;
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import lombok.extern.log4j.Log4j2;
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import java.util.Optional;
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@Log4j2
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public abstract class Awaiting extends BaseState implements ClientState {
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@Override
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public Optional<ClientState> onMessage(Client client, ServerMessage message) {
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@ -21,7 +23,7 @@ public abstract class Awaiting extends BaseState implements ClientState {
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@Override
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public Optional<ClientState> onTimeout(Client client) {
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System.out.println("Timed out. Returning to menu");
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log.error("Timed out. Returning to menu.");
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return Optional.of(new Menu());
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}
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@ -2,27 +2,29 @@ package eu.jonahbauer.wizard.client.libgdx.state;
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import eu.jonahbauer.wizard.client.libgdx.Client;
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import eu.jonahbauer.wizard.client.libgdx.screens.LoadingScreen;
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import lombok.extern.log4j.Log4j2;
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import java.util.Optional;
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@Log4j2
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public class AwaitingConnection extends Awaiting {
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@Override
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public Optional<ClientState> onEnter(Client client) {
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System.out.println("Awaiting connection...");
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log.info("Awaiting connection...");
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client.getGame().setScreen(new LoadingScreen(client.getGame()));
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return super.onEnter(client);
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}
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@Override
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public Optional<ClientState> onOpen(Client client) {
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System.out.println("Connection established.");
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log.info("Connection established.");
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return Optional.of(new AwaitingJoinLobby());
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}
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@Override
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public Optional<ClientState> onClose(Client client, int code, String reason, boolean remote) {
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System.out.printf("Connection could not be established. (code=%d, reason=%s)%n", code, reason);
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log.error("Connection could not be established. (code={}, reason={}, remote={})", code, reason, remote);
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return Optional.of(new Menu());
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}
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}
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@ -4,14 +4,16 @@ import eu.jonahbauer.wizard.client.libgdx.Client;
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import eu.jonahbauer.wizard.client.libgdx.screens.LoadingScreen;
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import eu.jonahbauer.wizard.common.messages.server.ServerMessage;
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import eu.jonahbauer.wizard.common.messages.server.SessionListMessage;
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import lombok.extern.log4j.Log4j2;
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import java.util.Optional;
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@Log4j2
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public final class AwaitingJoinLobby extends Awaiting {
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@Override
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public Optional<ClientState> onEnter(Client client) {
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System.out.println("Waiting for session list...");
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log.info("Waiting for session list...");
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client.getGame().setScreen(new LoadingScreen(client.getGame()));
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return super.onEnter(client);
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}
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@ -19,6 +21,7 @@ public final class AwaitingJoinLobby extends Awaiting {
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@Override
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public Optional<ClientState> onMessage(Client client, ServerMessage message) {
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if (message instanceof SessionListMessage list) {
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log.info("There are {} open sessions.", list.getSessions().size());
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return Optional.of(new Lobby(list));
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} else {
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return super.onMessage(client, message);
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@ -6,10 +6,12 @@ import eu.jonahbauer.wizard.common.messages.server.*;
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import eu.jonahbauer.wizard.common.model.Configuration;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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import lombok.extern.log4j.Log4j2;
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import java.util.Optional;
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import java.util.UUID;
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@Log4j2
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@Getter
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@RequiredArgsConstructor
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public final class AwaitingJoinSession extends Awaiting {
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@ -21,7 +23,7 @@ public final class AwaitingJoinSession extends Awaiting {
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@Override
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public Optional<ClientState> onEnter(Client client) {
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System.out.println("Waiting for acknowledgment...");
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log.info("Waiting for acknowledgment...");
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client.getGame().setScreen(new LoadingScreen(client.getGame()));
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return super.onEnter(client);
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}
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@ -29,19 +31,26 @@ public final class AwaitingJoinSession extends Awaiting {
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@Override
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public Optional<ClientState> onMessage(Client client, ServerMessage message) {
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if (message instanceof SessionJoinedMessage joined) {
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if (session != null && !session.equals(joined.getSession())) throw new RuntimeException();
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return Optional.of(new Session(joined, sessionName, configuration, playerName));
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if (session != null && !session.equals(joined.getSession())) {
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return super.onMessage(client, message);
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} else {
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log.info("There are {} players in this session.", joined.getPlayers().size());
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log.info("Your uuid is {}.", joined.getPlayer());
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log.info("Your secret is {}.", joined.getSecret());
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return Optional.of(new Session(joined, sessionName, configuration, playerName));
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}
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} else if (message instanceof NackMessage nack) {
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switch (nack.getCode()) {
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case NackMessage.GAME_ALREADY_STARTED -> System.out.println("Error: Game has already started.");
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case NackMessage.SESSION_FULL -> System.out.println("Error: The session is full.");
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case NackMessage.SESSION_NOT_FOUND -> System.out.println("Error: Session not found.");
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case NackMessage.NAME_TAKEN -> System.out.println("Error: Name already taken.");
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case NackMessage.GAME_ALREADY_STARTED -> log.error("Game has already started.");
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case NackMessage.SESSION_FULL -> log.error("The session is full.");
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case NackMessage.SESSION_NOT_FOUND -> log.error("Session not found.");
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case NackMessage.NAME_TAKEN -> log.error("Name already taken.");
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default -> { return super.onMessage(client, message); }
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}
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return Optional.of(new AwaitingJoinLobby());
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} else if (message instanceof SessionModifiedMessage || message instanceof SessionRemovedMessage) {
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// drop
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log.debug("Dropped message {}.", message);
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return Optional.empty();
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} else {
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return super.onMessage(client, message);
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@ -2,9 +2,11 @@ package eu.jonahbauer.wizard.client.libgdx.state;
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import eu.jonahbauer.wizard.client.libgdx.Client;
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import eu.jonahbauer.wizard.common.messages.server.ServerMessage;
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import lombok.extern.log4j.Log4j2;
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import java.util.Optional;
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@Log4j2
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public abstract class BaseState implements ClientState {
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@Override
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@ -20,16 +22,16 @@ public abstract class BaseState implements ClientState {
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@Override
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public Optional<ClientState> onClose(Client client, int code, String reason, boolean remote) {
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if (remote) {
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System.out.println("Lost connection " + code + " " + reason);
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log.error("Lost connection (code={}, reason={})", code, reason);
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} else {
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System.out.println("Connection closed " + code + " " + reason);
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log.info("Connection closed (code={}, reason={})", code, reason);
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}
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return Optional.of(new Menu());
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}
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protected static Optional<ClientState> unexpectedMessage(Client client, ServerMessage message) {
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// return to menu on unexpected message
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System.out.println("Fatal: Unexpected message " + message + ". Returning to menu.");
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log.fatal("Unexpected message {}. Returning to menu.", message);
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return Optional.of(new Menu());
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}
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}
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@ -8,10 +8,12 @@ import eu.jonahbauer.wizard.common.messages.server.*;
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import eu.jonahbauer.wizard.common.model.Configuration;
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import lombok.Getter;
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import lombok.Setter;
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import lombok.extern.log4j.Log4j2;
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import java.util.Optional;
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import java.util.UUID;
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@Log4j2
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@Getter
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public final class Session extends BaseState {
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@ -69,7 +71,7 @@ public final class Session extends BaseState {
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return Optional.empty();
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} else if (nextReady != null && message instanceof NackMessage nack) {
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// TODO display error
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System.out.println("Error: " + nack.getMessage());
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log.error(nack.getMessage());
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sessionScreen.setReady(!nextReady);
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nextReady = null;
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return Optional.empty();
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@ -0,0 +1,14 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Configuration>
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<Appenders>
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<Console name="Console" target="STDOUT">
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<PatternLayout pattern="%d{HH:mm:ss.SSS} [%-5level] %msg%n"/>
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</Console>
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</Appenders>
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<Loggers>
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<Root level="info">
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<AppenderRef ref="Console"/>
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</Root>
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</Loggers>
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</Configuration>
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