reconnect in server and cli
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@@ -20,6 +20,7 @@ public final class NackMessage extends ServerMessage implements Response {
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public static final int GAME_ALREADY_STARTED = 301;
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public static final int GAME_NOT_YET_STARTED = 302;
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public static final int SESSION_FULL = 303;
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public static final int ALREADY_CONNECTED = 304;
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@Deprecated
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public static final int BAD_REQUEST = 999;
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