Initial libGDX Code Commit #11
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@@ -2,11 +2,16 @@ package eu.jonahbauer.wizard.client.libgdx.desktop;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
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import eu.jonahbauer.wizard.client.libgdx.MyGdxGame;
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import eu.jonahbauer.wizard.client.libgdx.WizardGame;
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public class DesktopLauncher {
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public static void main (String[] arg) {
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LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
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new LwjglApplication(new MyGdxGame(), config);
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config.title = "Wizard Jubilaeumsedition 2021";
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config.height = WizardGame.HEIGHT;
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config.width = WizardGame.WIDTH;
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config.foregroundFPS = 60;
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config.resizable = false;
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LwjglApplication app = new LwjglApplication(new WizardGame(), config);
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}
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}
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