Jonah
|
4a6e1e81e4
|
Cleanup
|
2021-12-02 22:44:27 +01:00 |
|
Jonah
|
fb400afdc2
|
Cleanup
|
2021-12-02 22:24:45 +01:00 |
|
Jonah
|
442fc6c7d0
|
shrank client size
|
2021-12-01 17:58:53 +01:00 |
|
Jonah
|
c7344a502f
|
improved GameScreen
|
2021-12-01 14:28:03 +01:00 |
|
Johannes-coderer
|
34f6d9848b
|
Erste Grundlage für den Spielscreen (#17)
|
2021-11-25 19:28:14 +01:00 |
|
Johannes-coderer
|
6fc1c9429e
|
Erste Grundlage für den Spielscreen (#17)
|
2021-11-25 19:19:55 +01:00 |
|
BuildTools
|
3e9b9d1f31
|
improved libGDX client performance
added automatic texture packing
|
2021-11-19 17:55:46 +01:00 |
|
Jonah
|
9bc2d08ddd
|
migration to gradle kotlin dsl
|
2021-11-19 09:59:40 +01:00 |
|
Jonah
|
73ff37cc38
|
added distribution task to client buildscript
|
2021-11-17 12:31:35 +01:00 |
|
BuildTools
|
7f33529e52
|
Refactored LibGDX Client
|
2021-11-12 22:34:14 +01:00 |
|
Teubler
|
4ed23e1a0f
|
Initial libGDX Code Commit #11
|
2021-11-12 18:34:00 +01:00 |
|
BuildTools
|
385c6ba50a
|
Sample LibGDX project setup
|
2021-11-12 18:16:28 +01:00 |
|