jbb01
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0c6db707e0
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separate camera from rendering
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6 months ago |
jbb01
|
c17b9aedf5
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add "final" scene
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6 months ago |
jbb01
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bb326e82a6
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abstract Image and add support for watching the image as its being rendered
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6 months ago |
jbb01
|
1080711229
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add depth of field
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6 months ago |
jbb01
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d89d15f1a4
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add Camera.Builder
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6 months ago |
jbb01
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94231f6a5b
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play with camera settings and fix handedness of camera
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6 months ago |
jbb01
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82b38d4501
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add total internal reflection
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6 months ago |
jbb01
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088263b344
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add dielectric material
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6 months ago |
jbb01
|
ca769c56b2
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add metal fuzz
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6 months ago |
jbb01
|
a41b14da48
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add metal
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6 months ago |
jbb01
|
2e5659a04a
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add custom Materials
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6 months ago |
jbb01
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927f63adf0
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add support for png images
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6 months ago |
jbb01
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cf0ed6f13f
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apply gamma correction
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6 months ago |
jbb01
|
0f122e2062
|
use Lambertian reflection
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6 months ago |
jbb01
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8e77662b33
|
fix "shadow acne"
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6 months ago |
jbb01
|
d2ca6922ef
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add diffuse material
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6 months ago |
jbb01
|
9d204f6aa4
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add antialiasing
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6 months ago |
jbb01
|
af3dc8dac7
|
refactor Camera
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6 months ago |
jbb01
|
672dc6af8b
|
refactor Shape
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6 months ago |
jbb01
|
1113b91077
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move render method to Camera
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6 months ago |
jbb01
|
7757b3d573
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add Range to optimize Shape#hit
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6 months ago |
jbb01
|
5e52db65d4
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add another sphere
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6 months ago |
jbb01
|
e3a8b08381
|
simplify Sphere#hit
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6 months ago |
jbb01
|
14fd1d73fc
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add shading according to normal vector
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6 months ago |
jbb01
|
590054a046
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add sphere
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6 months ago |
jbb01
|
7875befa94
|
add camera, scene and skybox
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6 months ago |
jbb01
|
028d19b118
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add math and image
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6 months ago |
jbb01
|
2d2f5090ea
|
initial commit
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6 months ago |