reconnect in server and cli

This commit is contained in:
2021-12-05 11:21:46 +01:00
parent 17cb0190c9
commit 7c3fa7d0d6
6 changed files with 81 additions and 10 deletions

View File

@@ -9,6 +9,7 @@ import eu.jonahbauer.wizard.common.model.Configuration;
import eu.jonahbauer.wizard.core.machine.Game;
import eu.jonahbauer.wizard.core.messages.Observer;
import eu.jonahbauer.wizard.core.model.Configurations;
import eu.jonahbauer.wizard.core.util.Pair;
import eu.jonahbauer.wizard.server.machine.Player;
import lombok.AccessLevel;
import lombok.Data;
@@ -16,10 +17,7 @@ import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.extern.log4j.Log4j2;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ThreadLocalRandom;
@@ -40,6 +38,7 @@ public class Session implements Observer {
private final Map<UUID, SessionPlayer> players = new HashMap<>();
private Game game;
private final List<Pair<UUID, ServerMessage>> messages = new ArrayList<>();
public Session(UUID uuid, String name, long timeout, Configuration configuration) {
@@ -79,6 +78,34 @@ public class Session implements Observer {
return sessionPlayer.getUuid();
}
public synchronized PlayerData rejoin(Player player, UUID uuid, String secret) {
if (!players.containsKey(uuid)) {
throw new NackException(NackMessage.ILLEGAL_ARGUMENT, "An error occurred.");
}
SessionPlayer sessionPlayer = players.get(uuid);
if (sessionPlayer.isConnected()) {
throw new NackException(NackMessage.ILLEGAL_ARGUMENT, "An error occurred.");
} else if (!sessionPlayer.getSecret().equals(secret)) {
throw new NackException(NackMessage.ILLEGAL_ARGUMENT, "An error occurred.");
}
sessionPlayer.setPlayer(player);
player.send(new SessionJoinedMessage(
this.uuid,
uuid,
players.values().stream().map(SessionPlayer::toData).toList(),
secret
));
for (Pair<UUID, ServerMessage> message : messages) {
if (message.getKey() == null || message.getKey().equals(uuid)) {
player.send(message.getValue());
}
}
return sessionPlayer.toData();
}
public synchronized void leave(UUID player) {
if (game == null) {
if (players.remove(player) != null) {
@@ -149,6 +176,7 @@ public class Session implements Observer {
private void startGame() {
notifyPlayers(new StartingGameMessage());
messages.add(Pair.of(null, new StartingGameMessage()));
game = new Game(Configurations.get(configuration).withTimeout(timeout), this);
game.start(List.copyOf(players.keySet()));
CompletableFuture.runAsync(() -> {
@@ -166,6 +194,7 @@ public class Session implements Observer {
players.forEach((id, player) -> player.setReady(false));
synchronized (this) {
game = null;
messages.clear();
for (SessionPlayer player : List.copyOf(players.values())) {
if (!player.isConnected()) {
leave(player.getUuid());
@@ -202,13 +231,17 @@ public class Session implements Observer {
}
@Override
public void notify(ObserverMessage message) {
notifyPlayers(new GameMessage(message));
public synchronized void notify(ObserverMessage message) {
var gameMessage = new GameMessage(message);
notifyPlayers(gameMessage);
messages.add(Pair.of(null, gameMessage));
}
@Override
public void notify(UUID player, ObserverMessage message) {
players.get(player).send(new GameMessage(message));
public synchronized void notify(UUID player, ObserverMessage message) {
var gameMessage = new GameMessage(message);
players.get(player).send(gameMessage);
messages.add(Pair.of(player, gameMessage));
}
@Data

View File

@@ -3,6 +3,7 @@ package eu.jonahbauer.wizard.server.machine.states;
import eu.jonahbauer.wizard.common.messages.client.ClientMessage;
import eu.jonahbauer.wizard.common.messages.client.CreateSessionMessage;
import eu.jonahbauer.wizard.common.messages.client.JoinSessionMessage;
import eu.jonahbauer.wizard.common.messages.client.RejoinMessage;
import eu.jonahbauer.wizard.common.messages.server.NackMessage;
import eu.jonahbauer.wizard.server.Lobby;
import eu.jonahbauer.wizard.server.NackException;
@@ -51,6 +52,23 @@ public class LobbyState implements ClientState {
Lobby.getInstance().join(player);
return Optional.empty();
}
} else if (message instanceof RejoinMessage rejoin) {
Lobby.getInstance().leave(player);
try {
player.buffer();
var session = Lobby.getInstance().getSession(rejoin.getSession());
if (session == null) {
throw new NackException(NackMessage.NOT_FOUND, "Session not found.");
} else {
var data = session.rejoin(player, rejoin.getPlayer(), rejoin.getSecret());
return Optional.of(new SessionState(session.getUuid(), data.getUuid(), data.getName()));
}
} catch (NackException nack) {
// nack must be sent before joinlobby
player.send(nack.toMessage());
Lobby.getInstance().join(player);
return Optional.empty();
}
} else {
return ClientState.super.onMessage(player, message);
}